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Finding Paladin Brandis: Fallout 4 the Lost Patrol Walkthrough
The Brotherhood of Steel in the Commonwealth is defined by its discipline and commitment to its own. The side quest known as The Lost Patrol is perhaps the most poignant example of this ethos, detailing the tragic fate of a reconnaissance team that vanished three years before the Sole Survivor's arrival. This mission is not merely a search-and-rescue operation; it is a multi-layered investigation that tests your combat skills, your ability to track distress signals, and ultimately, your charisma in a high-stakes psychological standoff.
Completing The Lost Patrol is essential for players seeking to maximize their standing with the Brotherhood and those who wish to collect some of the most unique gear in the game, including the Survivor’s Special laser gun. This analysis breaks down the optimal path to locating the fallen soldiers and deciding the fate of the sole survivor, Paladin Brandis.
Initiation and Timing: When to Start the Search
There are three primary ways to trigger The Lost Patrol, and the timing of your activation can change who you report to and what rewards you receive.
- Direct Assignment from Paladin Danse: After completing Semper Invicta (assisting Haylen and Rhys), you can speak to Paladin Danse at the Cambridge Police Station. He will mention a team that went missing years ago and mark the first search area on your map.
- Assignment from Lancer Captain Kells: If you have already progressed to the main quest Shadow of Steel and the Prydwen has arrived, Captain Kells will often be the quest giver. Reporting to Kells provides superior rewards compared to reporting to Danse.
- Spontaneous Discovery: You can trigger the quest simply by wandering into the proximity of any of the three distress beacons in the northern Commonwealth. Your Pip-Boy will pick up a "Distress Signal" frequency. Tuning into this and following the signal strength leads you to the first body, starting the quest automatically.
For the best results, it is recommended to start this quest after the Prydwen arrives but before completing Blind Betrayal. This window allows you to involve Danse as a companion for unique dialogue and still turn the quest in to Kells for the unique armor piece.
Phase 1: The Battlefield Near Relay Tower 0MC-810
The search begins in the desolate ruins north of Relay Tower 0MC-810, situated south of Med-Tek Research. As you approach the area, a rhythmic pinging will intensify on your radio. This is the pulse of a Brotherhood distress beacon.
Upon locating a ruined building filled with debris and the scorched remains of a massive skirmish, you will find the body of Knight Varham. He lies among the wreckage of several Power Armor frames. Looting his body is mandatory; you need his Holotags and the Battlefield Holotape.
Tactical Note: The area around Med-Tek is notorious for high-level spawns. It is common to encounter a Deathclaw or a swarm of Feral Ghouls here. Ensure you are at least level 15-20 before venturing this far north unless you are heavily geared. Listening to Varham's tape reveals that the team was ambushed and forced to retreat, scuttling their technology to keep it out of enemy hands. Their fallback point? The National Guard Training Yard.
Phase 2: The Siege of the National Guard Training Yard
The trail leads east to the National Guard Training Yard. This location is a death trap for the unprepared. The exterior is patrolled by automated turrets, and the interior is infested with high-level Feral Ghouls, including Charred and Reaver variants depending on your level.
Your objective is the National Guard Recruitment Office. Once inside, the distress signal will lead you to a back room where Knight Astlin made her final stand. Beside her body, you will find her Holotags and another tape.
Strategic Warning: After looting Astlin and exiting the building, a Sentry Bot typically spawns in the courtyard behind the training barracks. Sentry Bots are among the most dangerous non-boss enemies in Fallout 4. Use Pulse Grenades or a weapon with the "Troubleshooter's" legendary effect. If you are low-level, sneak out through the front entrance to avoid the confrontation entirely.
Astlin's tape indicates that the remaining two members, Faris and Brandis, headed toward the Revere Satellite Array to attempt a long-range transmission to the Brotherhood's main force.
Phase 3: The Super Mutant Stronghold at Revere Satellite Array
The third leg of the quest is the most combat-intensive. The Revere Satellite Array is occupied by a large contingent of Super Mutants, often including a Suicider and several snipers positioned on the elevated dishes.
To find the third member, you must climb the stairs of the southeastern-most satellite dish. In a small wooden shack built onto the side of the tower, you will find Scribe Faris. As with the previous members, collect his Holotags and the Scribe Faris Holotape.
This final tape provides the missing piece of the puzzle: the access code to Recon Bunker Theta (Code: 429A). It also paints a grim picture of the team's dissolution. Faris was wounded, and Paladin Brandis was forced to leave him behind to secure a bunker to the north.
Combat Tip: Use a long-range scoped rifle to pick off the Super Mutants from the road before approaching the towers. The Suicider is usually located near the center of the array; targeting his right arm will cause the mini-nuke to detonate prematurely, clearing out nearby enemies for you.
Phase 4: Recon Bunker Theta and the Fate of Paladin Brandis
With all three tags and the access code, the location of Recon Bunker Theta will be marked in the far northern reaches of the Commonwealth, tucked into the rocky cliffs.
Upon entering the bunker, you are not met with a corpse, but with the business end of a laser pistol. Paladin Brandis has survived in total isolation for three years. He is paranoid, traumatized, and hostile toward anyone he perceives as a threat.
The Confrontation
You have three ways to resolve the encounter with Brandis:
- The Diplomatic/Perfect Path: If you are a member of the Brotherhood, you can use a series of Charisma checks (Easy, Medium, and Hard) to convince him that the Brotherhood has returned in force. By showing him the holotags of his fallen comrades and telling him the war is not over, you can convince him to leave the bunker and rejoin the order. This is the only way to see Brandis again later on the Prydwen.
- The Peaceful Retirement: You can convince him you aren't an enemy but fail to persuade him to rejoin. He will allow you to leave and give you permission to take the supplies in his bunker, but he will remain in exile.
- Violence: If the dialogue fails or if you choose to attack, you will have to kill him. This allows you to loot his unique Black Brotherhood Officer Uniform (one of the few in the game) and his weapon immediately.
How to Convince Brandis to Return
To successfully bring Brandis back to the Brotherhood, follow this dialogue logic:
- Acknowledge his status as a Paladin.
- Present the Holotags as proof of your mission.
- Emphasize that the Brotherhood is now in the Commonwealth with the Prydwen.
- Use the final Hard Charisma check to remind him of his duty.
If successful, Brandis will eventually show up in the cafeteria of the Prydwen. When you speak to him there, he will thank you and gift you the Survivor's Special, a laser gun that deals increased damage the lower your health is.
Rewards and Reporting
The rewards for The Lost Patrol vary significantly based on your progress in the main story:
- Reporting to Paladin Danse (Cambridge): Typically rewards you with around 200-300 Caps and approximately 350 XP.
- Reporting to Lancer Captain Kells (Prydwen): This is the superior choice. Kells will reward you with the Steadfast Brotherhood of Steel Combat Armor Chest Piece. This piece of armor is exceptionally sturdy for mid-game play and bears the Brotherhood insignia.
- Looting the Bunker: Regardless of your choice with Brandis, the bunker contains a Fusion Core, various ammunition types, and a desk with significant scrap value.
Technical Considerations and Potential Bugs
As of the 2026 technical landscape for Fallout 4, several legacy bugs persist in The Lost Patrol that players should be aware of.
- The Signal Bug: Occasionally, the distress signal for Knight Varham will not appear on the radio menu. If this happens, you can still find his body by manually traveling to the ruin north of the relay tower. Picking up the holotape will force the quest to the next stage.
- Kells Dialogue Loop: If you have the quest Duty or Dishonor active at the same time as The Lost Patrol, Captain Kells may get stuck in a dialogue loop. It is recommended to complete or progress Duty or Dishonor before trying to hand in the tags from the lost patrol.
- Brandis Not Appearing: If you convince Brandis to return but he never appears on the Prydwen, it is usually due to his travel pathing being interrupted by enemies in the wasteland. Waiting 48-72 in-game hours away from the Prydwen usually resets his position.
The Moral and Narrative Impact
The Lost Patrol serves as a sobering reminder of the cost of the Brotherhood's mission. While the organization often presents an image of invincibility, the story of Brandis, Faris, Astlin, and Varham highlights their vulnerability. For the Sole Survivor, this quest is more than a checklist of locations; it is an introduction to the heavy burden of command and the long-term psychological effects of the wasteland on even the most disciplined soldiers.
By following this guide, you ensure that the sacrifices of the original recon team are honored, and you secure some of the Commonwealth's finest equipment in the process. Whether you choose to bring Brandis back into the fold or let him find peace in his bunker, the resolution of this quest remains one of the most memorable moments in the Brotherhood of Steel storyline.
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Topic: The Lost Patrol | Fallout Wiki | Fandomhttps://fallout.fandom.com/wiki/The_Lost_Patrol?veaction=edit
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Topic: The Lost Patrol | Fallout 4 Wikihttps://fallout4.wiki.fextralife.com/The+Lost+Patrol
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Topic: The Lost Patrol Fallout 4 Guide - Wasteland Gamershttps://wastelandgamers.com/game-guides/the-lost-patrol-fallout-4-guide/