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How to 2 Hand in Elden Ring: Controls, Math, and Combat Tips
Switching to a two-handed grip in Elden Ring is one of the first mechanical hurdles new players face, especially those coming from previous Souls games where a single button press did the trick. In the Lands Between, the input is a combination, reflecting the game's more complex control scheme involving pouches and quick items. Mastering this toggle is not just about aesthetics; it fundamentally alters your damage output, your ability to stagger bosses, and even whether you can wield a massive weapon at all.
The Inputs for Every Platform
To two-hand a weapon in Elden Ring, you must hold down the dedicated 'Interaction/Event' button and then press your primary attack or block button. This allows you to toggle the grip for either the weapon in your right hand or the one in your left (including shields).
PlayStation (PS4/PS5)
- Right Hand Weapon: Hold Triangle and press R1.
- Left Hand Weapon: Hold Triangle and press L1.
Xbox (One, Series X|S)
- Right Hand Weapon: Hold Y and press RB.
- Left Hand Weapon: Hold Y and press LB.
PC (Keyboard & Mouse)
- Right Hand Weapon: Hold E and Left Click.
- Left Hand Weapon: Hold E and Right Click.
Repeating the same combination will return you to a one-handed stance, bringing back your off-hand item, whether it is a shield, a staff, or a torch. If you find yourself accidentally two-handing your shield, it is likely because you pressed the left-side attack button while holding the interaction key.
The 1.5x Strength Multiplier Explained
The most significant mechanical reason to two-hand a weapon is the hidden stat bonus. When you grip a weapon with both hands, the game treats your current Strength stat as being 50% higher than it actually is. This has two major implications for character progression.
First, it allows you to bypass weapon requirements. If you find a Colossal Sword that requires 30 Strength, but you only have 20, you will see a red 'X' on the item in your inventory. However, if you two-hand it, your effective Strength becomes 30 (20 x 1.5), allowing you to wield the weapon at full efficiency without the stamina penalty or reduced damage. This is a common strategy for early-game builds that want to use heavy armaments like the Greatsword found in Caelid without dumping every early level into Strength.
Second, this multiplier affects scaling. If a weapon has a high Strength scaling (B, A, or S rank), two-handing it will directly increase the attack rating (AR) because the game calculates damage based on that boosted 1.5x stat. For Dexterity-focused weapons, the damage increase is much smaller, as Dexterity does not receive a similar two-handing bonus. This makes two-handing a primary tool for Strength builds while remaining a situational choice for Dexterity or Intelligence builds.
Combat Mechanics and Moveset Changes
Two-handing does more than just boost numbers; it changes how your character moves. Every weapon in Elden Ring essentially has two different movesets: one-handed and two-handed.
Vertical vs. Horizontal Swings
Many weapons, particularly Greatswords and Curved Greatswords, swap their swing patterns when two-handed. A common pattern is for one-handed attacks to be wide, horizontal sweeps—excellent for crowd control—while the two-handed versions become vertical slams. Vertical attacks are often preferable when fighting in narrow corridors where weapons might bounce off walls, or when trying to hit the head of a dragon or a large beast to trigger a critical state.
Poise Damage and Stance Breaking
In Elden Ring, enemies have an invisible 'Stance' meter. When this meter is depleted, the enemy is staggered, allowing for a critical hit (riposte). Two-handed attacks deal significantly more poise damage than one-handed attacks. If you are struggling with a knight who refuses to stop attacking, switching to a two-handed grip can help you 'interrupt' their animations more consistently. This is often referred to as 'stagger pressure,' and it is a core component of high-level play against aggressive bosses.
Deflecting and Bouncing
Some enemies, like those with heavy stone skin or greatshields, will cause one-handed light attacks to 'bounce' off, leaving you wide open for a counter-attack. Two-handed attacks have a higher 'deflection' priority, meaning they are much less likely to bounce. This allows you to maintain aggression against shielded foes, slowly chipping away at their stamina until their guard breaks.
Ash of War Priority
When you are one-handing a sword and a shield, pressing the Skill button (L2/LT) will usually trigger the shield's skill, such as Parry or Shield Bash. If you want to use the Ash of War on your weapon instead, you have two choices: either equip a shield with the 'No Skill' Ash of War, or simply two-hand your weapon.
Two-handing gives you immediate access to your weapon's unique skill without having to swap your equipment. For players using weapons with powerful abilities like 'Bloodblade Dance' or 'Moonlight Greatsword,' toggling to a two-handed grip mid-combat is a vital skill for maximizing utility and damage during small windows of opportunity.
Defensive Trade-offs
Wielding a weapon with two hands means you lose the immediate protection of a shield. While you can still guard by holding the block button, weapons have much lower 'Damage Negation' and 'Guard Boost' stats than shields.
- Damage Negation: Most swords only block 40% to 60% of physical damage, meaning you will still lose health even while blocking.
- Guard Boost: This stat determines how much stamina you lose when an attack hits your guard. Weapons have low Guard Boost, so a single heavy hit from a boss will likely drain your entire stamina bar and leave you staggered.
Therefore, two-handing encourages a more mobile playstyle focused on rolling and positioning rather than tanking hits. It is often recommended to learn a boss's patterns with a shield first before transitioning to two-handing for the extra damage once you feel comfortable dodging their primary combos.
Two-Handing on Horseback
Combat on Torrent works differently. You cannot truly 'two-hand' a weapon while mounted in the sense of gaining the 1.5x Strength bonus for damage scaling. However, you can still switch between your left and right-hand weapons.
If you have a sword in your right hand and a staff in your left, using the two-handing command while on horseback will allow you to swap which weapon is active. This is crucial for hybrid builds that need to switch between melee strikes and spellcasting while kiting enemies in the open world.
Unique Interactions: Fists, Claws, and Paired Weapons
There is a special category of weapons where 'two-handing' functions as a 'pair' toggle. If you equip a single Fist or Claw weapon and then use the two-handing input, your character will not grip one item with two hands. Instead, they will pull out a second matching weapon for the other hand.
This effectively turns the weapon into a dual-wield set, granting a completely new moveset with high speed and status effect buildup (like Bleed or Frost). This is the only way to 'dual-wield' these specific classes without finding a second copy of the item. Similarly, 'Paired' weapons found in the world or DLC follow this rule, automatically filling your off-hand when the two-hand command is used.
The Shadow of the Erdtree Meta
With the release of the Shadow of the Erdtree expansion, two-handing has received even more support through specific gear. The Two-Handed Sword Talisman is a standout addition, providing a flat percentage increase to all attacks made while two-handing a weapon. This talisman has made two-handing viable even for weapon classes that traditionally preferred power-stancing (dual-wielding two separate weapons).
When combined with the Axe Talisman (which boosts charged heavy attacks) and the Spiked Crystal Tear in your Flask of Wondrous Physick, a two-handed build can reach staggering levels of burst damage. This setup is particularly effective against the high-health bosses found in the DLC, where the goal is to land a few massive hits rather than many small ones.
Strategic Scenarios: When to Switch
Deciding when to two-hand and when to stay one-handed is a key part of combat flow.
- Exploring Dark Caves: Stay one-handed so you can hold a torch or a lantern in your left hand. The loss in damage is worth the ability to see incoming traps.
- Fighting NPC Invaders: Two-handing is often better here because NPC humans are easily staggered. The extra poise damage from a two-handed grip can keep them 'stunlocked,' preventing them from healing or casting spells.
- Large Beast Bosses: These enemies rarely have attacks you can effectively parry with a shield. Since you will be dodging anyway, two-handing provides the extra damage and stagger potential needed to end the fight faster.
- Narrow Passageways: If your weapon's one-handed R1 is a wide sweep, you will hit the walls and recoil. Switching to a two-handed grip usually provides vertical or thrusting attacks that work better in tight spaces.
Common Mistakes to Avoid
One frequent error is failing to manage stamina. Two-handed attacks cost more stamina per swing. If you are used to swinging four times with a one-handed sword, you might find that you can only swing three times when two-handing before running out of energy to roll away. Always leave a sliver of the green bar for an emergency dodge.
Another mistake is neglecting the 'Guard Counter.' Even while two-handing, you can perform a Guard Counter (pressing heavy attack immediately after blocking a hit). While your damage negation is lower, the Guard Counter from a two-handed stance deals massive stance damage and can be a reliable way to punish fast enemies without needing a shield.
Summary of Benefits
- Strength Boost: Effective 50% increase to Strength for requirements and scaling.
- Enhanced Damage: Higher base damage per hit compared to one-handed.
- Poise Advantage: Breaks enemy guards and stances more effectively.
- Move Variation: Access to vertical and thrusting attacks to suit the environment.
- Skill Access: Directly use your weapon's Ash of War without swapping gear.
While the lack of a shield makes you more vulnerable, the mechanical advantages of two-handing in Elden Ring often outweigh the risks, especially as you become more proficient with the game's dodge timing. Whether you are trying to reach the Strength requirement for a new Greatsword or looking to maximize your stagger potential against a difficult boss, knowing how to 2 hand effectively is a fundamental part of the Elden Ring experience.
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Topic: How To Two-Hand Weapons In Elden Ring - GameSpothttps://www.gamespot.com/articles/how-to-two-hand-weapons-in-elden-ring/1100-6501057/#:~:text=In%20Elden%20Ring%2C%20however%2C%20you,right%20or%20left%20weapon%2C%20respectively.
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Topic: How to two-hand your weapon in Elden Ring - VideoGamerhttps://www.videogamer.com/guides/how-to-two-hand-in-elden-ring/#:~:text=in%20Elden%20Ring-,To%20two%2Dhand%20your%20weapon%20in%20Elden%20Ring%2C%20you%20need,Triangle%20and%20pressing%20L1%2FLb.
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Topic: How to Two-Hand Weapons in Elden Ringhttps://www.escapistmagazine.com/how-to-two-hand-weapons-in-elden-ring/